Many fxguide readers would already know the story of how Jurassic Park came to the screen. Indeed, the 1993 Steven Spielberg film is oft-cited as ‘the reason I got into the industry’ by countless VFX artists. From its innovative use of special effects supervised by Michael Lantieri, to the practical animatronic Stan Winston dinos and, of course, the incredible CGI creatures enabled by Dennis Muren and his team at ILM with the help of Phil Tippett – Jurassic Park is and was a milestone in the history of effects films.
Now, with the imminent release of Jurassic Park in 3D, we revisit the creation of the digital dinosaurs with vfxshow regular TyRuben Ellingson, ILM’s visual effects art director on the show and now an experienced concept designer. And we also talk to Stereo D President William Sherak about the film’s 2D to 3D conversion.